2015/04/12

基調講演memo #unite2015tokyo


David Helgason <Founder of Unity Technologies>

  • Unity 5
    • 1 month after launch
    • Rich graphic, feature
    • multi-platform support
    • cloud support
  • Change in license model - Professional Edition
    • team license - collaboration included in license
    • Unity Cloud Build Pro
    • Unity Analytics Pro (beta)
    • Game Performance Reporting (in preview)
    • Asset Store "Level 11" Deals
  • Personal Edition
    • 1,000,000 people use Unity
  • demo video
    • vine.co/v/eunLeTulEwQ
    • created with 3 people

Ryan Payton <Camouflaj>

  • Speech in Japanese
  • REPUBLIQUE
    • introduced at Unity Japan in 2013
    • sneaking game with episode-based purchase
    • emotional expression on smartphone was one of key points of engine selection
  • Unity 5
    • originally Unity 4 for smartphone
    • shifted to Unity 5 before PC version launch
    • depend everything on Unity 5 to create natural shade/lights
  • Message
    • not many developers invest enough in technologies and graphics
    • don't focus on "how to monetize", but "how to
    • let's create special, unique and memorable game that move player's emotions
    • quality of game is the most important
  • Project file of Republique is now available!

Hiroki Omae <Unity Technologies Japan>


David Helgason <Founder of Unity Technologies> (again)

  • 21 platforms
  • massive R&D at Unity Technologies
    • 300 developers & hiring
    • core engineering
    • cloud engineering
    • longer term R&Ds projects and R&D with partners
  • Support for new Nintendo 3DS!
  • VR

Palmer Luckey <Founder of Oculus>

  • trying to speak slower than last year...
  • so far, VR has been a tool mainly for developers and crazy tech lovers
    • 200K shipment
  • great consumer VR is close - and we are not alone (Google, Sumsong, Microsoft, etc)
    • content discovery, communication, and monetization (just launched) platform
  • Unity + Oculus
    • one check box on Unity (5.1 or higher), then VR optimized! (beta)

David Helgason <Founder of Unity Technologies> (lastly)

  • Cloud
    • build.cloud.unity3d.com
    • included in Unity Pro
    • source control > detect commits > build in the cloud > install & test
  • Unity Ads
    • helping developer make a living
    • partner with CyberAgent and GREE advertising
    • Japanese support
    • detailed session from 1pm


Q

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